Anatomy and Character Sculpture - Final Project: Polishing and Dynamic Posture with Props
24/11/2022 (week 13) - 12/12/2022 (week 15)
Nurul Asilah Binti Mohamad Asif | 0353346 | Anatomy and Character Sculpture | Bachelor of Design (Hons) in Creative Media
Final Project | Polishing and Dynamic Posture with Props
Project 2
I was having trouble with rigging my anatomy multiple times, and sometimes I ended up losing my file. Luckily, I have backup ones so I could finish what I started.
I managed to complete it halfway until I had the error pop-up coming up twice to three times. Therefore I had to repeat my file again so it would work perfectly.
Fig 1.1 Character rigging (4/12/22)
Fig 1.2 Character rigging #2 (4/12/22)
I was pretty upset when I keep getting these error pop-ups every single time I opened my file or even after I tried to mesh the whole character.
Fig 1.3 Error Pop-up
So, I tried to split some of the objects, but I regret that I didn't separate the clothes and the pants because I masked out from the body itself and I happened to just leave it there.
Fig 1.4 Split objects
I managed to restart and give it another go, with the character as well as the rigging.
Fig 1.6 Rigging a character (again) (5/12/22)
Fig 1.7 Rigging a character (again) (5/12/22)
Fig 1.8 Smooth out character (5/12/22)
Fig 1.9 Smooth out character (5/12/22)
Fig 2.0 Smooth out character (5/12/22)
Fig 2.1 Smooth out character (5/12/22)
Final
Fig 2.2 Character pose (6/12/22) |
Fig 2.3 Character pose (6/12/22) |
Fig 2.5 Splash Art In-game (6/12/22)
Fig 2.6 Final Project: Polishing and Dynamic Posture with Props (6/12/22)
Reflection
Well, I must say that was one of the semesters I felt really stressed out making my own characters, let alone sculpting characters! but, It was a really fun experience that I get to enjoy and learn using new software in order to create a 3D character from a 2D. I really hope I could improve my designs in the future because I do have a lot to learn, anatomy-wise. I'm glad Mr.Kannan taught me character and anatomy or else I wouldn't be able to up my skills in the future.
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