Anatomy and Character Sculpture | Project 2 : Character Detailing and Texturing
10/11/2022 (week 11) - 24/11/2022 (week 13)
Nurul Asilah Binti Mohamad Asif | 0353346 | Anatomy and Character Sculpture | Bachelor of Design (Hons) in Creative Media
Project 2 | Character Detailing and Texturing
Instruction
Project 2
For project 2 I did the clothing part of the sculpting in Z-brush, I managed to master the technique of masking by exploring the brush section, which happens to be quite valuable for most aspects of the sculpting process. It gives me a bunch of sharing ends and a proper smooth surface.
After I finished with my block-out, I added some masking and made the clothing.
I also added the shields on her shoulder.
Fig 2.5 Detailing Clothing (hat) #11 (22/11/22)
Fig 2.6 Detailing Clothing (hat) #12 (22/11/22)
With hair
Fig 2.7 Detailing Clothing (with hair) #13 (22/11/22) |
Fig 2.8 Detailing Clothing (with hair) #14 (22/11/22) |
Fig 2.9 Detailing Clothing (with hair) #15 (22/11/22) |
Fig 3.0 Detailing Clothing (with hair) #16 (22/11/22) |
I also managed to put the base color in as well, though it took me quite a while to find the perfect shade for the character in that one specific color. The main color for this character is definitely red, so I decided to go for red as the base colour. From there I will make my way through the rest of the colors.
Fig 3.1 Detailing Clothing (color base) #17 (26/11/22) |
Fig 3.2 Detailing Clothing (color base) #18 (26/11/22)
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Fig 3.3 Detailing Clothing (color base) #19 (26/11/22) |
Fig 3.4 Detailing Clothing (color base) #20 (26/11/22) |
Fig 3.5 Detailing Clothing (color base) #21 (26/11/22)
Final
Fig 3.1 Project 2 | Character Detailing and Texturing (5/12/22)
Reflection
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