Game Art - Project 2: 3D/2D Character and Environment (Porting and Testing)

 

 
Week 10 (8/6/23) - Week 13 (28/6/23)

Nurul Asilah Binti Mohamad Asif | 0353346 | Bachelor of Design In Creative Media | Game Art

Project 2 | 3D/2D Character and Environment (Porting and Testing)


Instructions



Project 2

After having another consultation with Mr.Kannan, I could proceed with my 3d modeling. So, I chose Koda the Enemy for my 3D modeling. 

Fig 1.1 Koda reference

Week 10 

I was pretty much occupied by other modules, so I had to rush my 3D for progression.
Instead, I took a model from Zbrush and decided to sculpt from there.

Fig 1.1 Character Modelling #1

Fig 1.2 Character Modelling #2

Fig 1.3 Character Modelling #3

Fig 1.4 Character Modelling #4


Week 11 | Progression 

I proceeded with the rest. At this point, I was struggling quite a bit because I was juggling with the other 2 modules while being in a meeting as well. However, I managed to complete my progression this week. At one point, I woke up very later and didn't manage to attend classes. 

Fig 1.5 Character Modelling #5

Fig 1.6 Character Modelling #6

Fig 1.7 Character Modelling #7

Fig 1.8 Character Modelling #8

Fig 1.9 Character Modelling #9

Fig 2.0 Character Modelling #10

Fig 2.1 Character Modelling #11



Week 12 | Coloring and rendering 

After the previous semester, I now know how to color my character properly. 

Fig 2.2 Character Coloring #1

Fig 2.3 Character Coloring #2

Fig 2.4 Character Coloring #3

Fig 2.5 Character Coloring #4


My character's props are quite hard to do, so I decided to look up a tutorial on youtube on how to do goggles, gloves and pouches. 

Fig 2.6 Character Props #1

Fig 2.7 Character Props #2

Fig 2.8 Character Props #3

Fig 2.9 Character Props #4



Final 


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