Game Art - Project 2: 3D/2D Character and Environment (Porting and Testing)
Week 10 (8/6/23) - Week 13 (28/6/23)
Nurul Asilah Binti Mohamad Asif | 0353346 | Bachelor of Design In Creative Media | Game Art
Project 2 | 3D/2D Character and Environment (Porting and Testing)
Instructions
Project 2
After having another consultation with Mr.Kannan, I could proceed with my 3d modeling. So, I chose Koda the Enemy for my 3D modeling.
Fig 1.1 Koda reference
Week 10
I was pretty much occupied by other modules, so I had to rush my 3D for progression.
Instead, I took a model from Zbrush and decided to sculpt from there.
Fig 1.1 Character Modelling #1
Fig 1.2 Character Modelling #2
Fig 1.3 Character Modelling #3
Fig 1.4 Character Modelling #4
I proceeded with the rest. At this point, I was struggling quite a bit because I was juggling with the other 2 modules while being in a meeting as well. However, I managed to complete my progression this week. At one point, I woke up very later and didn't manage to attend classes.
Fig 1.5 Character Modelling #5
Fig 1.6 Character Modelling #6
Fig 1.7 Character Modelling #7
Fig 1.8 Character Modelling #8
Fig 1.9 Character Modelling #9
Fig 2.0 Character Modelling #10
Fig 2.1 Character Modelling #11
Week 12 | Coloring and rendering
After the previous semester, I now know how to color my character properly.
Fig 2.2 Character Coloring #1
Fig 2.3 Character Coloring #2
Fig 2.4 Character Coloring #3
Fig 2.5 Character Coloring #4
Fig 2.6 Character Props #1
Fig 2.7 Character Props #2
Fig 2.8 Character Props #3
Fig 2.9 Character Props #4
Final
Feedback
Reflection
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